Games As Art

Games As Art

George RR Martin interview where he’s saying he doesn’t consider games to be art yet. I thought we were at a point, where it was pretty universally accepted that video games were an art form. And, by that, I don’t mean to say that elements of art go into games, but that games themselves can […]

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Fantasy Rune Stone | Blender 2.81 (Part 1 – Modeling/Sculpting)

Fantasy Rune Stone | Blender 2.81 (Part 1 – Modeling/Sculpting)

Hello everyone, it’s Jen from Olde Tinkerer Studio In this tutorial we will be making a low-poly fantasy rune stone This will be a two-part video series In the first part of the series we will be modeling and sculpting the rune stone In the second part of the series we will be baking the […]

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Learn about game programs at Full Sail

Learn about game programs at Full Sail

– [Narrator] It takes a talented team to bring top tier games to the world. If you know you’re destined to make games but you aren’t sure how, we can help. At Full Sail University we have multiple programs designed to prepare you for a career in games. From art, design, and programming, to leading […]

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Shinto Shrine Gate | Blender 2.80

Shinto Shrine Gate | Blender 2.80

Hello everyone, it’s Jen from Olde Tinkerer Studio In this tutorial we will be making a low-poly Shinto Shrine Gate Please forgive my Japanese pronunciation In Edit Mode, add a vertical edge loop in the center of the cube Delete the left-side of the cube In Object Mode, add a Mirror Modifier with the X-Axis […]

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Appearance Panel | Illustrator CC Basics [Tutorial]

Hello everyone it’s Jen from Olde Tinkerer Studio. Welcome to part 8 of the Illustrator CC Basics tutorial course. In this tutorial I will be teaching you how to use the Appearance Panel in Illustrator. The Appearance Panel allows you to make changes to various properties as well as the different effects that you apply […]

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Layers | Illustrator CC Basics [Tutorial]

Layers | Illustrator CC Basics [Tutorial]

Hello everyone, it’s Jen from Olde Tinkerer Studio and welcome to part 3 of Illustrator CC Basics. In this tutorial I will be teaching you how to create and edit Layers within Illustrator. Let’s begin by looking at the Layers Panel. Go to the right side of the workspace and open the Layers Panel. If […]

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Procedural Wood Texture | Blender 2.8

Procedural Wood Texture | Blender 2.8

Hello everyone, it is Jen from Olde Tinkerer Studio In this tutorial I will be showing you how to make a procedural wood texture Scale the Cube to the size of a plank of wood Set the scale (CTRL + A) Under the Shading Workspace, delete the Principled BSDF Shader Node Add four Mix Shaders […]

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Stone Pillar and Banner | Blender 2.80

Stone Pillar and Banner | Blender 2.80

Hello everyone, it’s Jen from Olde Tinkerer Studio Today we are going to make a low-poly stone pillar and banner Tab into Edit Mode Select the top and bottom edges of the cube Add a small bevel to each of the edges Tab into Object Mode Add an Array Modifier to the cube with a […]

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Basic Shapes | Illustrator CC Basics [Tutorial]

Basic Shapes | Illustrator CC Basics [Tutorial]

Hello everyone, it’s Jen from Olde Tinkerer Studio Welcome to part 4 of the Illustrator CC basics tutorial course. In this tutorial I will be teaching you how to create and edit Basic Shapes within Illustrator. The link for this AI file is in the description below. In Illustrator we use Paths or Vector Paths […]

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My Life at Nordeus: Daryl Clewlow, Head of Art

When I first approached by Nordeus about coming over for the role I already had freinds of mine who worked here, and they said so many positive things about it. So, I met with the founders. We talked a bit about their vision on art on mobile and how ambitious they were, and it’s that […]

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